The massive stand-alone real-time strategy (RTS) game Planetary Annihilation: TITANS was created by Planetary Annihilation Inc. and serves as a spiritual successor to beloved games like Supreme Commander and Total Annihilation. It allows you to control thousands of units on several moons, asteroids, and planets. Lead enormous armies and fight wars throughout solar systems. Use destructive TITANS to defeat enemy armies and advanced superweapons to wipe out entire planets!
- The already outstanding strategy game Planetary Annihilation has a huge expansion called TITANS. It has some new features in addition to the standard game:
- Use five enormous Titan-class robots, such as the lightning-shooting Zeus airship and the earth-crushing Atlas, to destroy your adversaries!
- Add eighteen new troops to your strategic arsenal, including adaptable hovertanks, unstoppable orbital battleships, and ravenous swarms of nanobots!
- With new planets with multi-level landscapes that are accessible in both single-player and multiplayer modes, you may reach unprecedented heights. A new, more user-friendly tutorial will help you grasp the fundamentals even more quickly.
Replayability and Game Modes
The game’s Galactic War mode, a roguelite campaign for single-player enthusiasts, requires you to fight through a dynamically generated galaxy while gaining “tech cards” to increase your available units and loadouts as you take on progressively challenging foes. Up to ten players can participate in large-scale free-for-all or team-based combat in multiplayer bouts. Additionally, the game has the cutting-edge ChronoCam, which lets you see instant replays and rewind time while the game is still in action, so you can see just where a battle changed in your opponent’s favour.
New Mechanics and Titans
With the addition of 24 new combat units, including five enormous, revolutionary “Titan-class” super-units, the TITANS expansion intensifies the already massive-scale warfare. On the battlefield, these walking fortresses—such as the planet-splitting Ragnarok Titan, the lightning-wielding Zeus airship, and the earth-shaking Atlas bot—act as ultimate powerhouses. The Ragnarok even has a doomsday bomb that turns any celestial body into cosmic dust by drilling into a planet and detonating the entire thing.
Economy & Macro-Management
Instead of micro-managing individual units, the gameplay strongly favours macro-management. It has a special “streaming economy” in which construction expenses are spread out over time rather than needing to be paid in full up front. By controlling your energy-to-metal ratios as your output increases, you avoid an economic stall and maintain a steady flow of metal and energy money. You can swiftly accumulate thousands of mechanized units because there are no research branches or upgrade pathways to slow you down. Instead, the entire focus is on rapid, huge manufacturing.